This is a study for an working space (office).
It was performed by an inverse lighting design approach.
The desktops and simplified human models were used to extrapolate the
luminaires (position and other details), by using them as importance
generators and after computing an inverse global illumination simulation
and data analysis (a portuguese WWW article about it).
Specular materials
A lighting design with chairs and terminals (side view).
A lighting design with chairs and terminals (stand-up position view).
A lighting design with chairs and terminals (sitting position view).