// ***************************************************************************
//
//   Generated automatically by genwrapper.
//   Please DO NOT EDIT this file!
//
// ***************************************************************************

#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>

#include <osg/CopyOp>
#include <osg/Image>
#include <osg/TextureCubeMap>
#include <osgUtil/CubeMapGenerator>

// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif

BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgUtil::CubeMapGenerator)
	I_BaseType(osg::Referenced);
	I_ConstructorWithDefaults1(IN, int, texture_size, 64);
	I_ConstructorWithDefaults2(IN, const osgUtil::CubeMapGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
	I_Method1(osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face);
	I_Method1(const osg::Image *, getImage, IN, osg::TextureCubeMap::Face, face);
	I_MethodWithDefaults1(void, generateMap, IN, bool, use_osg_system, true);
END_REFLECTOR

