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# TextureCubeMap File Reference

`#include <osg/Texture>`

## Namespaces
namespace | osg
## Defines
#define | OSG_TEXTURECUBEMAP 1
#define | GL_TEXTURE_CUBE_MAP 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C

## Define Documentation

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C

#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B

#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514

#define GL_TEXTURE_CUBE_MAP 0x8513

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519

#define OSG_TEXTURECUBEMAP 1