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# osg::Texture3D::SubloadCallback Member List

This is the complete list of members for osg::Texture3D::SubloadCallback, including all inherited members.

_refCount | osg::Referenced | `[mutable, protected]`
_refMutex | osg::Referenced | `[mutable, protected]`
getDeleteHandler() | osg::Referenced | `[static]`
getThreadSafeReferenceCounting() | osg::Referenced | `[static]`
getThreadSafeRefUnref() const | osg::Referenced | `[inline]`
load(const Texture3D &texture, State &state) const=0 | osg::Texture3D::SubloadCallback | `[pure virtual]`
operator=(const Referenced &) | osg::Referenced | `[inline]`
ref() const | osg::Referenced | `[inline]`
referenceCount() const | osg::Referenced | `[inline]`
Referenced() | osg::Referenced |
Referenced(const Referenced &) | osg::Referenced |
setDeleteHandler(DeleteHandler *handler) | osg::Referenced | `[static]`
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced | `[static]`
setThreadSafeRefUnref(bool threadSafe) | osg::Referenced |
subload(const Texture3D &texture, State &state) const=0 | osg::Texture3D::SubloadCallback | `[pure virtual]`
unref() const | osg::Referenced | `[inline]`
unref_nodelete() const | osg::Referenced |
~Referenced() | osg::Referenced | `[protected, virtual]`