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# Version File Reference

`#include <osgSim/Export>`

## Defines
#define | OSGSIM_VERSION 1
## Functions
OSGSIM_EXPORT const char * | osgSimGetVersion ()
| osgSimGetVersion() returns the library version number.
OSGSIM_EXPORT const char * | osgSimGetLibraryName ()
| osgSimGetLibraryName() returns the library name in human friendly form.

## Define Documentation

#define OSGSIM_VERSION 1

## Function Documentation

OSGSIM_EXPORT const char* osgSimGetLibraryName | ( |  | ) |

| osgSimGetLibraryName() returns the library name in human friendly form.

OSGSIM_EXPORT const char* osgSimGetVersion | ( |  | ) |

| osgSimGetVersion() returns the library version number. Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgSimGetVersion. This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB. Here is the code to add to your configure.in:
     #
     # Check for the OpenSceneGraph-Sim library
     #
     AC_CHECK_LIB(osg, osgSimGetVersion, ,
        [AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)