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# Image File Reference

`#include <osg/BufferObject>`
`#include <string>`
`#include <vector>`

## Namespaces
namespace | osg
## Defines
#define | OSG_IMAGE 1
#define | GL_BGR 0x80E0
#define | GL_BGRA 0x80E1
#define | GL_UNSIGNED_BYTE_3_3_2 0x8032
#define | GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define | GL_UNSIGNED_SHORT_5_6_5 0x8363
#define | GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define | GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define | GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define | GL_UNSIGNED_INT_8_8_8_8 0x8035
#define | GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define | GL_UNSIGNED_INT_10_10_10_2 0x8036
#define | GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define | GL_COMPRESSED_ALPHA 0x84E9
#define | GL_COMPRESSED_LUMINANCE 0x84EA
#define | GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define | GL_COMPRESSED_INTENSITY 0x84EC
#define | GL_COMPRESSED_RGB 0x84ED
#define | GL_COMPRESSED_RGBA 0x84EE

## Define Documentation

#define GL_BGR 0x80E0

#define GL_BGRA 0x80E1

#define GL_COMPRESSED_ALPHA 0x84E9

#define GL_COMPRESSED_INTENSITY 0x84EC

#define GL_COMPRESSED_LUMINANCE 0x84EA

#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB

#define GL_COMPRESSED_RGB 0x84ED

#define GL_COMPRESSED_RGBA 0x84EE

#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362

#define GL_UNSIGNED_BYTE_3_3_2 0x8032

#define GL_UNSIGNED_INT_10_10_10_2 0x8036

#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368

#define GL_UNSIGNED_INT_8_8_8_8 0x8035

#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367

#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366

#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033

#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365

#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034

#define GL_UNSIGNED_SHORT_5_6_5 0x8363

#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364

#define OSG_IMAGE 1