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# Version File Reference

`#include <osgParticle/Export>`

## Defines
#define | OSGPARTICLE_VERSION 1
## Functions
OSGPARTICLE_EXPORT const char * | osgParticleGetVersion ()
| osgParticleGetVersion() returns the library version number.
OSGPARTICLE_EXPORT const char * | osgParticleGetLibraryName ()
| osgParticleGetLibraryName() returns the library name in human friendly form.

## Define Documentation

#define OSGPARTICLE_VERSION 1

## Function Documentation

OSGPARTICLE_EXPORT const char* osgParticleGetLibraryName | ( |  | ) |

| osgParticleGetLibraryName() returns the library name in human friendly form.

OSGPARTICLE_EXPORT const char* osgParticleGetVersion | ( |  | ) |

| osgParticleGetVersion() returns the library version number. Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgParticleGetVersion. This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB. Here is the code to add to your configure.in:
     #
     # Check for the OpenSceneGraph Terrain library
     #
     AC_CHECK_LIB(osg, osgParticleGetVersion, ,
        [AC_MSG_ERROR(OpenSceneGraph Terrain library not found. See http://www.openscenegraph.org)],)