Description

glLogicOp specifies a logical operation that, when enabled, is applied between the incoming color index or RGBA color and the color index or RGBA color at the corresponding location in the frame buffer. To enable or disable the logical operation, call glEnable and glDisable using the symbolic constant GL_COLOR_LOGIC_OP for RGBA mode or GL_INDEX_LOGIC_OP for color index mode. The initial value is disabled for both operations.

OpcodeResulting Operation
GL_CLEAR0
GL_SET1
GL_COPYs
GL_COPY_INVERTED~s
GL_NOOPd
GL_INVERT~d
GL_ANDs & d
GL_NAND~(s & d)
GL_ORs d
GL_NOR~(s d)
GL_XORs ^ d
GL_EQUIV~(s ^ d)
GL_AND_REVERSEs & ~d
GL_AND_INVERTED~s & d
GL_OR_REVERSEs ~d
GL_OR_INVERTED~s d

opcode is a symbolic constant chosen from the list above. In the explanation of the logical operations, s represents the incoming color index and d represents the index in the frame buffer. Standard C-language operators are used. As these bitwise operators suggest, the logical operation is applied independently to each bit pair of the source and destination indices or colors.

Associated Gets

glGet with argument GL_LOGIC_OP_MODE.

glIsEnabled with argument GL_COLOR_LOGIC_OP or GL_INDEX_LOGIC_OP.