A somewhat more complicated example:
/* scanner for a toy Pascal-like language */
%{
/* need this for the call to atof() below */
#include <math.h>
%}
DIGIT [0-9]
ID [a-z][a-z0-9]*
%%
{DIGIT}+ {
printf( "An integer: %s (%d)\n", yytext,
atoi( yytext ) );
}
{DIGIT}+"."{DIGIT}* {
printf( "A float: %s (%g)\n", yytext,
atof( yytext ) );
}
if|then|begin|end|procedure|function {
printf( "A keyword: %s\n", yytext );
}
{ID} printf( "An identifier: %s\n", yytext );
"+"|"-"|"*"|"/" printf( "An operator: %s\n", yytext );
"{"[^}\n]*"}" /* eat up one-line comments */
[ \t\n]+ /* eat up whitespace */
. printf( "Unrecognized character: %s\n", yytext );
%%
main( argc, argv )
int argc;
char **argv;
{
++argv, --argc; /* skip over program name */
if ( argc > 0 )
yyin = fopen( argv[0], "r" );
else
yyin = stdin;
yylex();
}
This is the beginnings of a simple scanner for a language like Pascal. It identifies different types of tokens and reports on what it has seen.
The details of this example are explained in the following chapters.