Inheritance diagram for osgGA::StateSetManipulator:

Public Member Functions | |
| StateSetManipulator () | |
| virtual | ~StateSetManipulator () |
| virtual const char * | className () const |
| return the name of the object's class type. | |
| virtual void | setStateSet (osg::StateSet *) |
| attach a geostate to the manipulator to be used for specifying view. | |
| virtual osg::StateSet * | getStateSet () |
| get the attached a geostate. | |
| virtual const osg::StateSet * | getStateSet () const |
| get the attached a geostate. | |
| virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &us) |
| Handle events, return true if handled, false otherwise. | |
| virtual void | accept (GUIEventHandlerVisitor &) |
| Handle visitations. | |
| virtual void | getUsage (osg::ApplicationUsage &usage) const |
| Get the keyboard and mouse usage of this manipulator. | |
| void | setMaximumNumOfTextureUnits (unsigned int i) |
| unsigned int | getMaximumNumOfTextureUnits () const |
Protected Attributes | |
| osg::ref_ptr< osg::StateSet > | _drawState |
| bool | _backface |
| bool | _lighting |
| bool | _texture |
| unsigned int | _maxNumOfTextureUnits |
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Handle visitations.
Reimplemented from osgGA::GUIEventHandler. |
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return the name of the object's class type. Must be defined by derived classes. Implements osg::Object. |
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get the attached a geostate.
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get the attached a geostate.
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Get the keyboard and mouse usage of this manipulator.
Reimplemented from osgGA::GUIEventHandler. |
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Handle events, return true if handled, false otherwise.
Reimplemented from osgGA::GUIEventHandler. |
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attach a geostate to the manipulator to be used for specifying view.
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