
Public Types | |
| enum | AnimationState { ANIMATION_ON, ANIMATION_OFF, ANIMATION_RANDOM } |
Public Member Functions | |
| LightPointSystem () | |
| LightPointSystem (const LightPointSystem &lps, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| Copy constructor using CopyOp to manage deep vs shallow copy. | |
| META_Object (osgSim, LightPointSystem) | |
| void | setIntensity (float intensity) |
| float | getIntensity () const |
| void | setAnimationState (LightPointSystem::AnimationState state) |
| LightPointSystem::AnimationState | getAnimationState () const |
Protected Member Functions | |
| ~LightPointSystem () | |
Protected Attributes | |
| float | _intensity |
| AnimationState | _animationState |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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