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Public Types |
| enum | BlendFuncMode {
DST_ALPHA = GL_DST_ALPHA,
DST_COLOR = GL_DST_COLOR,
ONE = GL_ONE,
ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA,
ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR,
ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR,
SRC_ALPHA = GL_SRC_ALPHA,
SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE,
SRC_COLOR = GL_SRC_COLOR,
CONSTANT_COLOR = GL_CONSTANT_COLOR,
ONE_MINUS_CONSTANT_COLOR = GL_ONE_MINUS_CONSTANT_COLOR,
CONSTANT_ALPHA = GL_CONSTANT_ALPHA,
ONE_MINUS_CONSTANT_ALPHA = GL_ONE_MINUS_CONSTANT_ALPHA,
ZERO = GL_ZERO
} |
Public Member Functions |
| | BlendFunc () |
| | BlendFunc (GLenum source, GLenum destination) |
| | BlendFunc (const BlendFunc &trans, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy.
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| | META_StateAttribute (osg, BlendFunc, BLENDFUNC) |
| virtual int | compare (const StateAttribute &sa) const |
| | Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
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| virtual bool | getModeUsage (ModeUsage &usage) const |
| | Return the modes associated with this StateAttribute.
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| void | setFunction (GLenum source, GLenum destination) |
| void | setSource (GLenum source) |
| GLenum | getSource () const |
| void | setDestination (GLenum destination) |
| GLenum | getDestination () const |
| virtual void | apply (State &state) const |
| | apply the OpenGL state attributes.
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Protected Member Functions |
| virtual | ~BlendFunc () |
Protected Attributes |
| GLenum | _source_factor |
| GLenum | _destination_factor |