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Public Types |
| enum | Function {
NEVER = GL_NEVER,
LESS = GL_LESS,
EQUAL = GL_EQUAL,
LEQUAL = GL_LEQUAL,
GREATER = GL_GREATER,
NOTEQUAL = GL_NOTEQUAL,
GEQUAL = GL_GEQUAL,
ALWAYS = GL_ALWAYS
} |
| enum | Operation {
KEEP = GL_KEEP,
ZERO = GL_ZERO,
REPLACE = GL_REPLACE,
INCR = GL_INCR,
DECR = GL_DECR,
INVERT = GL_INVERT
} |
Public Member Functions |
| | Stencil () |
| | Stencil (const Stencil &stencil, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| | Copy constructor using CopyOp to manage deep vs shallow copy.
|
| | META_StateAttribute (osg, Stencil, STENCIL) |
| virtual int | compare (const StateAttribute &sa) const |
| | return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
|
| virtual bool | getModeUsage (ModeUsage &usage) const |
| | Return the modes associated with this StateAttribute.
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| void | setFunction (Function func, int ref, unsigned int mask) |
| void | setFunction (Function func) |
| Function | getFunction () const |
| void | setFunctionRef (int ref) |
| int | getFunctionRef () const |
| void | setFunctionMask (unsigned int mask) |
| unsigned int | getFunctionMask () const |
| void | setOperation (Operation sfail, Operation zfail, Operation zpass) |
| | set the operations to apply when the various stencil and depth tests fail or pass.
|
| void | setStencilFailOperation (Operation sfail) |
| | set the operation when the stencil test fails.
|
| Operation | getStencilFailOperation () const |
| | get the operation when the stencil test fails.
|
| void | setStencilPassAndDepthFailOperation (Operation zfail) |
| | set the operation when the stencil test passes but the depth test fails.
|
| Operation | getStencilPassAndDepthFailOperation () const |
| | get the operation when the stencil test passes but the depth test fails.
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| void | setStencilPassAndDepthPassOperation (Operation zpass) |
| | set the operation when both the stencil test and the depth test pass.
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| Operation | getStencilPassAndDepthPassOperation () const |
| | get the operation when both the stencil test and the depth test pass.
|
| void | setWriteMask (unsigned int mask) |
| unsigned int | getWriteMask () const |
| virtual void | apply (State &state) const |
| | apply the OpenGL state attributes.
|
Protected Member Functions |
| virtual | ~Stencil () |
Protected Attributes |
| Function | _func |
| int | _funcRef |
| unsigned int | _funcMask |
| Operation | _sfail |
| Operation | _zfail |
| Operation | _zpass |
| unsigned int | _writeMask |