Public Types | |
| typedef float | value_type |
| Type of Vec class. | |
| enum | { num_components = 4 } |
| Number of vector components. More... | |
Public Member Functions | |
| Vec4f () | |
| Vec4f (value_type x, value_type y, value_type z, value_type w) | |
| Vec4f (const Vec3f &v3, value_type w) | |
| bool | operator== (const Vec4f &v) const |
| bool | operator!= (const Vec4f &v) const |
| bool | operator< (const Vec4f &v) const |
| value_type * | ptr () |
| const value_type * | ptr () const |
| void | set (value_type x, value_type y, value_type z, value_type w) |
| value_type & | operator[] (unsigned int i) |
| value_type | operator[] (unsigned int i) const |
| value_type & | x () |
| value_type & | y () |
| value_type & | z () |
| value_type & | w () |
| value_type | x () const |
| value_type | y () const |
| value_type | z () const |
| value_type | w () const |
| value_type & | r () |
| value_type & | g () |
| value_type & | b () |
| value_type & | a () |
| value_type | r () const |
| value_type | g () const |
| value_type | b () const |
| value_type | a () const |
| unsigned long | asABGR () const |
| unsigned long | asRGBA () const |
| bool | valid () const |
| bool | isNaN () const |
| value_type | operator * (const Vec4f &rhs) const |
| Dot product. | |
| Vec4f | operator * (value_type rhs) const |
| Multiply by scalar. | |
| Vec4f & | operator *= (value_type rhs) |
| Unary multiply by scalar. | |
| Vec4f | operator/ (value_type rhs) const |
| Divide by scalar. | |
| Vec4f & | operator/= (value_type rhs) |
| Unary divide by scalar. | |
| Vec4f | operator+ (const Vec4f &rhs) const |
| Binary vector add. | |
| Vec4f & | operator+= (const Vec4f &rhs) |
| Unary vector add. | |
| Vec4f | operator- (const Vec4f &rhs) const |
| Binary vector subtract. | |
| Vec4f & | operator-= (const Vec4f &rhs) |
| Unary vector subtract. | |
| const Vec4f | operator- () const |
| Negation operator. | |
| value_type | length () const |
| Length of the vector = sqrt( vec . | |
| value_type | length2 () const |
| Length squared of the vector = vec . | |
| value_type | normalize () |
| Normalize the vector so that it has length unity. | |
Public Attributes | |
| value_type | _v [4] |
| Vec member varaible. | |
Uses include representation of color coordinates. No support yet added for float * Vec4f - is it necessary? Need to define a non-member non-friend operator* etc. Vec4f * float is okay
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Type of Vec class.
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Number of vector components.
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Length of the vector = sqrt( vec . vec ) |
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Length squared of the vector = vec . vec |
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Normalize the vector so that it has length unity. Returns the previous length of the vector. |
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Multiply by scalar.
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Dot product.
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Unary multiply by scalar.
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Binary vector add.
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Unary vector add. Slightly more efficient because no temporary intermediate object. |
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Negation operator. Returns the negative of the Vec4f. |
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Binary vector subtract.
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Unary vector subtract.
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Divide by scalar.
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Unary divide by scalar.
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Vec member varaible.
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